Armor Class
16
(natural armor)
Hit Points
70
(10d10 + 15)
Speed
50 ft.
STR
20
(+5)
DEX
12
(+1)
CON
15
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Athletics +5, Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The Bloodfury Hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Bloodfury. Whenever the Bloodfury Hound kills a creature or scores a critical hit against one, all other Bloodfury Hounds within 10 feet get advantage on their next attack roll
Blood Hunt: the Bloodfury Hound can use a bonus action to move up to its movement speed, but only if it moves towards an enemy creature
Actions
Multiattack: the Bloodfury Hound makes two Maul attacks
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) Slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
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