Keen Smell. The Crag Howler has advantage on Wisdom (Perception) checks that rely on smell.
Preternatural Camouflage. The Crag Howler has advantage on Dexterity (Stealth) checks when in Dim Light or darker.
Multiattack. The Crag Howler makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.
Devilish Wail. The Crag Howler emits a terrible howl. Creatures within 10 feet of the Crag Howler must succeed on a Wisdom saving throw or become frightened. This effect lasts until the creature saves against this effect, and can repeat their saving throw at the end of their turn. The DC of the save is 15.
Description
The Crag Howler is a solitary creature, often found in mountainous regions and deep cave networks. Ursine in appearance, the Crag Howler can be differentiated by their larger build, elongated pointed ears and a pair of horns adorning the crown of their head. These horns are hollow, and are used to produce the notorious bellow that is their namesake.
It is believed that Crag Howlers are a branch of the bear family that's development was influenced by Fey magic in the early history of the realms, though such theories are difficult to prove due to the Crag Howler's isolated environment. Though their natural habitat is fairly remote, Crag Howlers have been known to descend into the foothills surrounding their home mountains when food sources become scarce in winter months.
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