Large Aberration, Chaotic Evil
Armor Class 13
Hit Points 91 (14d10 + 14)
Speed 30 ft., climb 30 ft., burrow 25 ft.
STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws WIS +5
Skills Perception +5, Stealth +5, Survival +5
Damage Resistances Psychic
Condition Immunities Unconscious
Senses Darkvision 120 ft., Passive Perception 14
Languages Understands the languages it knew in life.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Weakness to True Flame. If Unified-By-Goal is hit by nonmagical fire or moves into a space containing nonmagical fire, they cannot use any reactions or use it's Horrific Gaze until they either move out of the nonmagical flame or stops taking fire damage. 

Actions

Multiattack. When taking the attack action Unified-By-Goal makes up to three attacks with its Claws and one attack with its Horrific Gaze.

Claws. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 7 (1d8 + 2) slashing or piercing damage. 

Horrific Gaze. RangedWeapon Attack: +5 to hit, range 30 ft., 1 target. Hit: 5 (1d4 + 3) psychic damage. The Target must make a DC 13 Wisdom Saving Throw or be stunned for one turn. 

 

Reactions

Flurry of Claws. Unified-By-Goal can make up to three opportunity attacks on its turn but can only use it's Claw attack when doing so.

Description

'Four are taken by the night, one for the heart, one for the mind, one for the soul, one for the dreams, Four are taken by the night and made back into one'

Four humanoids are taken and forged together. One of their eyes merges with the others, creating a bulbous red orb surrounded by four regular eyes. Arms are fused and twisted back to form between three and six clawed appendages that assist it in climbing.

deadlockwow56087

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