Tiny unknown, Chaotic Good
Armor Class 13 Natural
Hit Points 42 (5d8 + 2)
Speed 25 ft., Burrow 35 ft., Fly 60 ft., Climb 20 ft.
STR
10 (+0)
DEX
18 (+4)
CON
15 (+2)
INT
13 (+1)
WIS
14 (+2)
CHA
20 (+5)
Saving Throws DEX +6, CHA +7
Damage Resistances Cold, Fire
Condition Immunities Deafened, Paralyzed, Petrified, Stunned
Senses Darkvision, Tremorsense, Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Titanium Beak: Every boz is naturally born with a titanium beak adding 2d8 piercing damage to their targets.

Actions

Peck: +2 to hit, 5 ft. Reach, one target, HIT: 5 (1D8 + 2) piercing DMG.

 

 Claws: +4 to hit, 5 ft. Reach, one target, HIT: 7 (2D8 + 2) slashing DMG.

Legendary Actions

Chirp of Deafening: A singular Boz may chirp at such a frequency it will not only cause any creature besides any other Booz within 30 ft. to take 2d8 of damage but every additional Boz within the 30 ft. will also chirp causing an additional 1d4 of damage. Unfortunately this tires the Boz to the point they will only cause half damage their next turn.

Description

Tiny 2 foot max and 1/2 ft. minimum plump oval shaped creatures with tiny yet chubby feet which cause them to waddle. They have silky eggshell white feathers with black streaks around their eyes, this was an evolutionary trait the Boz has adopted to appear more predatory in order to avoid being constant prey, they also have a small tuft of black feathers on top of their head. It is unknown why but Booz are naturally born with titanium beaks, making defense easier. The Boz also have a tan orange one inch tail that wiggles side to side when they are happy. A singular Boz is known as a Boz but two or more Boz is called a Booz.

Habitat: ForestGrasslandUrban

Oobyling

Comments

Posts Quoted:
Reply
Clear All Quotes