Large Monstrosity, Unaligned
Armor Class 16 Natural Armor
Hit Points 188 (40d10 + 18)
Speed 35 ft., Walk 35 ft.
STR
15 (+2)
DEX
19 (+4)
CON
18 (+4)
INT
7 (-2)
WIS
9 (-1)
CHA
6 (-2)
Saving Throws STR +7, CON +9
Skills Deception +19, Stealth +13
Damage Vulnerabilities Cold
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Fire, Lightning, Poison
Senses Darkvision 40 ft, Tremorsense 35 ft, Passive Perception 20
Languages --
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

False Appearance: While Dormant, campfire creatures resemble the average campground, complete with logs to sit on.

Inorganic Nature: Campfire Creatures do not need to eat, drink, or sleep.

Ambusher: The Campfire Creature has advantage on attack rolls against any creatures it has surprised

Sleepkiller: The Campfire Creature an additional 1d6 damage against a sleeping target

Convenient Death: Once a campfire creature is defeated, its back can be used just like any normal campfire would.

Actions

Multiattack: the campfire creature makes 6 hand of stone attacks, one for each limb.

Hand Of Stone: melee attack +6 to hit, reach 9 ft. One Target. Hit: 12 (1d12) bludgeoning damage.

Flameback: magic attack +9 to hit, reach 15 ft. One Target. Hit: 45 (4d10 +5) fire damage, Target is set on fire unless immune.

Beam Of Sleep: magic attack +15 to hit, reach 40 ft. One Target. Hit: Target must succeed on a DC 18 Constitution saving throw or be put to sleep.

Soil Ram: melee attack +9 to hit, reach 8 ft. One Target. Hit: Target takes 30 (5d6) Bludgeoning damage. Target is knocked back 3 spaces, going prone if there are no spaces to go back to.

Description

Campfire creatures are abnormal creatures that at first glance, resemble a campground. But once they lure weary prey over, they unearth themselves in their full form. Their body is a huge chunk of earth with the campground on top, they have a single large eye in the middle of the side of their body. Their 6 legs are stony and have human hands that they can attack with. They do not hunt for food, the creatures simply have the base instinct to kill.

 

Fire Manipulation: Campfire Creatures can naturally manipulate flames, and fire magic, rendering them nearly useless.

Dirt Defense: Campfire Creature’s soil body nullifies attacks done from shock damage.

Habitat: Hill

LaggingHero

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