Armor Class
17
Natural armor
Hit Points
38
(7d8 + 7)
Speed
30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
12
(+1)
INT
1
(-5)
WIS
10
(+0)
CHA
1
(-5)
Damage Resistances
Cold, Fire, Lightning, Piercing, Poison, Psychic, Slashing
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. , Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. The golem makes four attacks if wielding weapons one-handed, or two attacks if wielding weapons two-handed.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Description
Cobbled together with ill-fitting bones of various sizes and shapes, this bone-like humanoid moves with swift grace that belies its bony structure. it sports four mismatched arms, each wielding a battered longsword.
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