Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Magical Potion. The Bugbear has one Potion of Healing (2d4+2) that it may use on its turn.
Sickle-Bladed Glaive. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 12 (2d10 + 2) slashing damage.
Description
These gardeners roam the halls of the Sunless Citadel tending to the grasses for Belak.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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