Keen Smell. The cattle troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration. The cattle troll regains 10 hit points at the start of its turn. If the it takes acid or fire damage, this trait doesn't function at the start of the cattle troll's next turn. It dies only if it starts its turn with 0 hit points and doesn't regenerate.
Squeal and Thrash. The cattle troll makes three attacks, two with its claws and one with its bite. Placing itself prone.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 (2d6) slashing damage.
Description
With a very simple name due to being giant cattle to trolls, cattle trolls eat anything they can devour till they gorge themselves fat. Only acid and fire can arrest the regenerative properties of a cattle troll’s flesh. Rarely found by itself, it is usually in a pack of 5 or leashed and caged by trolls.
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