Small Monstrosity, Any Alignment
Armor Class 14 Natural
Hit Points 14 (4d6 + 2)
Speed 35 ft.
STR
13 (+1)
DEX
10 (+0)
CON
15 (+2)
INT
12 (+1)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws STR +3, CON +4
Damage Resistances Fire, Necrotic
Condition Immunities Poisoned
Senses Blindsight 5 ft, Darkvision 120 ft, Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Flaming Protection. When the cerberus is hit by a melee attack the wielder of the weapon must take 1 fire  damage.

Actions

Multiattack. The baby cerberus can choose to take three bite attacks or two paw attacks on its turn.

Flame Spit. Ranged Weapon Attack: +2 to hit, range 10/20 ft., 1 target. Hit: 2 (1d4) fire damage. Any flammable objects that aren't being worn or carried burst into flame if hit by this attack.

Bite. Melee Weapon Attack: +2 to hit, reach 2 ft., 1 target. Hit: 4 (1d6 + 1) piercing damage. 

Paw. Melee Weapon Attack: +2 to hit, reach 3 ft., 1 target. Hit: 2 (1d4 + 1) bludgeoning damage + 1 slashing damage.

Legendary Actions

Hellish Blessing (1/day). If the cerberus puppy fails a saving throw or ability check, it can choose to succeed instead.

Description

The cerberus puppy is an adorable, multiheaded dog with small flames going down its legs. It can extinguish the flames as a free action. These creatures are said to be some of the cruelist creatures in the world but when properly trained can become the most loyal of companions, sometimes even allowing others to ride on its back.

It takes time and courage to succesfully train a puppy and proffesional trainers would charge around 1,500 gp to train one. To train, however, you must first find a mother's nest, and taking one of these puppies is a perilous act when the mother is present.

Habitat: Underdark

DabestDMever

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