Special Trait Name. Boy Good Mage
Spellcasting. The Bean man is a 30-level spellcaster. Its spellcasting ability is 20 (spell save DC 2,+6 to hit with spell attacks). The Bean man has following [class name] spells prepared: Burning Kiss, FETCH ME THERE SOULS, and Onion Breath
Action Name.Smosh
Action Melee Attack. Melee Weapon Attack: +19to hit, reach 30ft., 90target. Hit: 1(2d + 6) piercing damage
Its bonus action for on the brink of death it will summon an explosion that can will destroy him and the galaxy that Bean Man is in with him.
Reaction Name. Soul saliva: Bean Man will spit some of its saliva at the target and once a small portion of the saliva hits the ground it will summon 10 enslaved souls from its belly.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Its mythic action for when he is in a tough situation it will start to a torso,legs, and arms.
Mythic Action Name (250 HP cost). Once it has grown its body it will emit a bursting light that can blind all the people around it for three turns.
Description
Bean Man was born out of the 2 most powerful monsters in the whole entire universe. And then when it became a adult it ate its parents while they were sleeping and absorbed all of the powers that they had.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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