Special Trait Name. Acidize. When subjected to piercing damage, set weapon that has pierced on fire, even if the damage defeated the Acid Ooze.
Action Ranged Attack. Ranged Weapon Attack: +6 to hit, range 90/190 ft., # target. Hit: 17(3d4 + 5) acid damage.
Acid Puddle: Coat the Floor in acid, dealing 2d8 acid damage to all Intruding creatures.
Mega Acid Puddle (Costs 1 Actions). Coat the Floor in acid, dealing 4d8 acid damage to all Intruding creatures.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A massive Ooze that resides in swamps. its acidic touch destroys its habitat and then it moves to a new one. the rarest sight in Ikoria is a large group of Acid Oozes migrating.
Lair and Lair Actions
Under trees in swamps.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Flump. Lair collapses, dealing 2d12 bludgeoning damage to all Intruding creatures..
- Sticky End. Any one Intruding creature is now grappled to the wall of lair, and is released when the acid Ooze is killed, suffering 1d4 acid damage..
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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