Medium Fey (Elf), Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 50 (10d10)
Speed 45 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
20 (+5)
Skills Deception +3, Perception +2, Stealth +5
Damage Resistances Cold, Lightning
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Darkvision (240 ft), Passive Perception 12
Languages Common, Druidic, Elvish, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2

Magic Resistance. The elf has advantage on saving throws against spells and other magical effects that are not silvered.

Energy Thief. the elf can gain more temporary hit points when it already has temp. hp. for example, say a Bobin drained 50 hp from a barbarian, then later 6 hp from a wizard without taking damage in between. It would now have 56 temporary hp.

 

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Drain Energy. Melee Weapon Attack: + 5 to hit, reach 5 ft, two creature. Hit: 1 to 50(elf's choice) necrotic damage. the elf gains temporary hit points equal to the damage dealt.

Description

appearing as wood elves on goat legs, Bobin are dangerous energy drainers.

Environment: ForestGrasslandHillMountainSwamp

DAndDongon_Master_Supreme

Comments

Posts Quoted:
Reply
Clear All Quotes