Armor Class
18
(natural armor)
Hit Points
52
(8d8 + 16)
Speed
30 ft.
STR
14
(+2)
DEX
11
(+0)
CON
14
(+2)
INT
1
(-5)
WIS
10
(+0)
CHA
1
(-5)
Saving Throws
STR +4, CON +4
Damage Resistances
Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The construct is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the guardian must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the guardian remains motionless, it is indistinguishable from a normal statue.
Actions
Multiattack. The construct makes two melee attacks.
Mace Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/13/2021 5:28:16 AM
|
2
|
1
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--
|
Coming Soon
|
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