Resistance against non-magical piercing and slashing weapons.
Antimagic Susceptibility. The Reaper Statue is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. The Statue only animates when it is hit by the remains of a dying Shard Knight.
Multiattack. The Statue makes two melee attacks.
Scythe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 slashing damage.
Description
Normally a peacful, 8-foot-tall ancient marble statue of a robed priest, head bowed in prayer, a Reaper Statue tranforms when it is hit by the remains of a destroyed Shard Knight. Its offering bowl turns into a huge scythe, and it attacks whatever enemies killed the Shard Knight.
Previous Versions
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2/13/2021 9:57:31 AM
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2/13/2021 10:52:20 AM
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Coming Soon
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