Amphibious. The boufo can breathe air and water.
Standing Leap. The boufo's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Camouflage. The boufo has double advantage on Dexterity (stealth) checks provided it is not moving, and is not being attacked.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) acid damage.
Ram. Mele Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage, the target and any creatures within 5 ft. must make a DC 14 Dexterity saving throw, or be knocked prone.
Acidic Lick. Ranged Weapon Attack: +5 to hit, range 10/15 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 9 (3d6) acid damage.
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Description
A boufo resembles a large toad with rough skin. The skin above it's head is exceptionally tough, as the boufo use it do knock their prey prone.
Camouflaged ambush hunters. Boufo hides in corners or against trees and waits for some unsuspecting prey to pass by. The boufo then knocks it's prey over, and bites or licks them until the acid has killed it's victim.
Tamed by many. Even though taming a boufo takes a lot of time and dedication, they have been trained before. They can make great guards in passageways, or even guarding treasure hoards. Goblinoids that dwell in swamps often use them for mounts, to get around and to aid them in battle.
Safety in numbers. Boufo are by no means solitary creatures, most of the time they live in small groups of 2-6. This allows them to conquer larger foes, and of course get more food.
Lair and Lair Actions
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Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/9/2021 2:40:53 AM
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3
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0
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5e
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Coming Soon
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2/13/2021 5:09:54 PM
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10
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1
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5e
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Coming Soon
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