Hold Breath. The seal can hold its breath for 30 minutes.
Thick Blubber. The seal is naturally adapted to cold habitats, having resistance to cold damage and suffering no negative effects from extreme cold. They are also acclimated to low depths and high pressure, including depths of 600 ft.
Multiattack. The seal makes three attacks: one with its bite and two with its flippers.
Bite. +2 to hit, (1d8) piercing damage.
Flipper Slash. +5 to hit, (1d4 + 3) slashing damage, and the target is pushed up to 5 feet away from the seal.
Description
The seal is a species of marine mammal. They have short, waterproof fur that can be grey or brown with dark freckles all over. They do not have visible outer ears, unlike the sea lion. This particular type is the true form of the Selkie race.
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Posted Feb 20, 2023Do the stats increase with your level? If you get knocked unconscious while in selkie seal form, do you revert to human form, i.e. like druid wild shape? Seems like a big risk to go into seal form with 15 HP if your human form has much higher HP, so I'm curious if this is scalable.