Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Death Burst. When the shark dies, it explodes in a burst of lava. Each creature within 10 feet of it must make a DC 12 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. If the shark is reduced to 0 hit points by cold damage, this trait doesn't function, and the shark solidifies into a statue of solid obsidian instead.
Freeze. If the shark takes cold damage, it partially solidifies; its speed is halved and it makes attack rolls with disadvantage until the end of its next turn.
Heated Body. A creature that touches the shark or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage.
Illumination. The shark sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Magma Breathing. The shark can breathe only in lava.
Water Susceptibility. For every 5 feet the shark moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Volcanic Camouflage. The shark has advantage on Dexterity (Stealth) checks made while in fire, lava, or magma.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 7 (2d6) fire damage.
Description
A lava shark is a creature of elemental fire that dwells within lava lakes. Though they are native to the Plane of Fire, they have occasionally be found in volcanic calderas and lava tubes on the Material plane. They patrol volcanic "shores" in search of prey, and will feed on any creature or flammable matter they encounter.
A lava shark's body is composed of magma. Usually when one dies, the animating forces keeping its body under pressure to maintain its form dissipates and it bursts in a spectacular eruption. However, if a lava shark is killed by freezing it, such as with cold damage or immersing it in water, its body solidifies into an obsidian statue.
An obsidian lava shark statue weighs around 5,000 pounds and can be worth up to 10,000 gp to the right buyer, provided it can be recovered undamaged.
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