Large Dragon, Chaotic Neutral
Armor Class 16 Natural armor
Hit Points 75 (10d8 + 30)
Speed 30 ft., Climb 30 ft., Fly 30 ft.
STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
4 (-3)
Skills Perception +2, Stealth +5
Damage Vulnerabilities Fire
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Action Name. Enter the description for your action.

Bite Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) [piercing] damage. 

Splinter Breath (recharge 5-6). The Bed Dragon Wyrmling sends out a shower of wooden splinters in a 15ft cone. Each creature in that area must make a DC 13 Dexterity Save, taking 24 (7d6) piercing damage on a failed save, or half as much damage on a successful one.

 
Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

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