Swashbuckler. Get advantage on attack rolls when fighting alone.
Dastardly strike. when cannibal pirate has advantage on attacks they may use sneak attack damage 4d6 damage
Multiattack. Cannibal pirate gets 2 attacks per turn. Either 2 rapier attacks or a bite and rapier
Rapier. Melee weapon attack: +8 to hit 1d8+4 p damage
bite. melee weapon attack: +6 to hit 1d6+2 p damage when successfully biting a creature the cannibal pirate may gain temp hp equal to damage dealt
Spiked net. RangedWeapon Attack: +8 to hit, range 30/60 ft., 1 target. 1d6 p damage target is grappled and restrained and may make a stregth check of 15 to escape. If they do they take 2d6 p damage from spikes
Uncanny dodge. As a reaction can halve the damage from an attack from a creature you can see.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Cannibal pirate that eats other races, mainly tritons as a delicacy. They do not see other races as intlligent sentient beings. Just smart food.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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2/16/2021 7:51:13 AM
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Coming Soon
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