Multi-Directional Vision. The abomination can see in all directions simultaneously and is never surprised.
De-Animate. When the abomination fails a saving throw against an effect that turns undead, it is reduced to a pile of ghostly protoplasm and bones, reconstituting itself after 1 minute.
Spellcasting. The Barrow Abomination is a 7-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The Barrow Abomination has following Warlock spells prepared:
Cantrips (at will): Chill Touch
1st level (4 slots) False Life, Ray of Sickness
2nd level (3 slots): Hold Person, Ray of Enfeeblement
3rd level (3 slots): Bestow Curse, Fear
4th level (3 slots): Blight, Phantasmal killer
Action Name. The abomination uses Ghostly Tentacle four times.
Ghostly Tentacle. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 4 (1d6) Cold damage and 4 (1d6) necrotic damage.
Enveloping Maw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 25 (5d8 + 3) piercing damage.
Description
A Barrow Abomination is a physical manifestation of Nergal’s chaos energy and the corruptive power of The Tablet of Chaos. Upon disturbing its rest, a Barrow Abomination will draw itself up from piles of bones and skulls until it resembles a roughly humanoid shape approximately eight feet tall.
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