Armor Class 16 Natural Armor
Hit Points 138 (25d8 + 25)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
20 (+5)
CHA
11 (+0)
Saving Throws INT +6, WIS +10
Skills Medicine +9, Nature +5, Perception +9
Damage Vulnerabilities Fire
Senses Passive Perception 19
Languages Druidic plus any two languages
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Spellcasting. Alariel is an 18th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, mending, poison spray, produce flame

1st level (4 slots): cure wounds, entangle, faerie fire, speak with animals

2nd level (3 slots): animal messenger, beast sense, hold person

3rd level (3 slots): conjure animals, meld into stone, water breathing

4th level (3 slots): dominate beast, locate creature, stoneskin, wall of fire

5th level (3 slots): commune with nature, mass cure wounds

6th level (1 slot): heal, heroes’ feast, sunbeam

7th level (1 slot): fire storm

8th level (1 slot): animal shapes

9th level (1 slot): foresight

Actions

Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Longbow. Ranged Weapon Attack: +6 to hit, reach (150/600) ft., one target. Hit: 8 (1d8 + 3) piercing damage.

One with Nature. Alariel can cast Tree Stride at will.

Previous Versions

Name Date Modified Views Adds Version Actions
2/15/2021 4:46:42 PM
2
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Monster Tags: NPC

Habitat: ForestMountainSwampUnderwater

Wattup1

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