Tiny Undead, Unaligned
Armor Class 12 Natural armour
Hit Points 2 (1d4 + 1)
Speed 40 ft., Climb 30 ft.
STR
4 (-3)
DEX
15 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
8 (-1)
CHA
3 (-4)
Skills Perception +1, Stealth +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandUrban

Sola_Haze

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