Pack Tactics. The White Soul Tiger has advantage on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't incapacitated.
Keen Smell and Hearing. The tiger has advantage on Wisdom (Perception) checks that rely on smell and hearing.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Multiattack. The White Soul Tiger makes two claw attacks or a bite attack.
Bite .Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10+4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 7 (1d8+4) slashing damage.
Ethereal Jaunt. As a bonus action, the tiger can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Description
The White Tiger Soul is a spirit that resembles a white Bengal tiger summoned by experienced White Tiger Temple monks who have mastered the deepest techniques of such a practitioner.
(Image from the official Yu-Go-Oh!)
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