Tiny Elemental, Neutral
Armor Class 12 natural armour
Hit Points 13 (3d4 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
11 (+0)
CHA
5 (-3)
Damage Immunities Necrotic, Poison
Condition Immunities Poisoned
Senses Darkvision 30ft, Passive Perception 10
Languages understands Common but can't speak it
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

False Appearance. The folyot can use its action to assume a form that is indistinguishable from a small pile of bone. While in this form, it can't move or take actions. It can revert to its usual form as a bonus

Actions

Splinter. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. 

Grave Matters (1/Day). The folyot can draw strenght from the lingering residue of a dying soul. When the folyot enters the space of a creature that has died within the last minute, the folyot can use its action to regain 4 (1d4 +2) hit points.

Description

Bone folyots are rarely seen and rarely spoken of. These macabre spirits are projections of pure necrotic energy, drawn from the nether realms into the material world where they form into a material uncannily like bone, animated by a faintly-glowing mist. Bone folyots are occasionally seen in service to necromancers, and have been known to form on the site of terrible magical battles, or in desecrated mausoleums. Bone folyots are fascinated by death, and are occasionally puzzled by mortals' insistence on avoiding it.

Monster Tags: Elemental

TeamKasim

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