Siege Monster. The Destoryer deals double damage to objects and structures.
Reactive. The Destoryer can take one reaction on every turn in a combat.
Multiattack. The warforged titan makes two axehand attacks and two spear attacks.
Axehand. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) slashing damage, plus 11 (2d10) slashing damage if the target is prone.
Spear. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) piercing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Sweeping Axe (Recharge 6). The warforged titan makes a sweep with its axehand, and each creature within 10 feet of it must make a DC 17 Dexterity saving throw. A creature takes 19 (3d8 + 6) slashing damage on a failed save, or half as much damage on a successful one.
Parry. The Destoryer adds 5 to its AC against one melee attack that would hit it. To do so, the Destoryer must see the attacker and be wielding a melee weapon.
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