Brave. Ardela has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when Ardela hits with it (included in the attack).
Multiattack. Ardela makes two attacks.
Double Bladed Scimitar. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 10 (3d4 + 4) slashing damage.
Quick Strike. As a bonus action after making a Double Bladed Scimitar Ardela can make another attack, dealing only 2d4 damage instead of 3d4 if it hits.
Parry. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.
Description
Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.
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