Armor Class
13
(natural armor)
Hit Points
84
(7d12 + 14)
Speed
20 ft.
STR
18
(+4)
DEX
6
(-2)
CON
15
(+2)
INT
10
(+0)
WIS
15
(+2)
CHA
7
(-2)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 10
Languages
Aquan, Druidic, Elvish, Sylvan
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Spellcasting. Root is a 5th-level spellcaster. It's spellcasting ability is Wisdom (spell save DC 12, +2 to hit with spell attacks). Root has the following druid spells prepared:
Cantrips (at will): thorn whip, druidcraft, mending
1st level (4 slots): entangle, goodberry
2nd level (3 slots): barkskin, locate animals or plants
3rd level (2 slots): plant growth
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.
Description
An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic.
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