Medium Undead, Neutral Evil
Armor Class 16 Chainmail
Hit Points 60 (10d6 + 25)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws DEX +4, WIS +3
Skills Athletics +6, Perception +3
Damage Resistances Bludgeoning, Piercing
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages understands the languages it knew in life but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it falls prone and becomes incapacitated. After 1 minute the zombie rises with 2d6 hit points removing the prone and incapacitated conditions, then regenerates 1d4 hit points per minute until it reaches its maximum. If the zombie suffers damage during the initial minute, it is destroyed and both it and the amulet used to summon it crumble to dust.  

Attacker. The sidekick gains a +2 bonus to all attack rolls.

Improved Critical. The sidekick’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Actions

Multiattack. The zombie can make two slam attacks.

Slam.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 3) bludgeoning damage.

Bonus Actions

Second Wind. The sidekick can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.

Description

This zombie moves without the jerky, uneven gait other's of their kind are known for. They are clad in the moldering regalia they wore when put to rest, and carry the stench of decay.

Through the dedication and study of its Necromancer creator, Asher's zombie has been trained as a Warrior Sidekick. 

Previous Versions

Name Date Modified Views Adds Version Actions
2/17/2021 5:27:06 PM
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Coming Soon

Habitat: Urban

GuyjinGaymes

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