Medium Monstrosity, Unaligned
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft., Climb 30 ft.
STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
7 (-2)
Senses Blindsight 60 ft., Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Petrifying Saliva.  If the basilisk uses its bite attack on a creature that has been temporarily petrified from a previous basilisk bite, the creature must make a DC 12 Constitution saving throw. On a failed save, the condition becomes permanent, and the creature will remain petrified until it is freed by the greater restoration spell or other magic.

Spider Climb. The basilisk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage, and the target must make a DC 12 Constitution saving throw. On a failed save, the target begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is temporarily petrified for one minute, or until it is freed by the greater restoration spell or other magic.

Description

A basilisk is a multilegged, reptilian horror that transforms victims into porous stone. With its strong jaws, the creature consumes this stone, which returns to organic form in their gullet.

Unlike their cousins on the surface, cave basilisks are completely blind, and are thus incapable of turning victims to stone with their gaze. Instead, their saliva carries a mild, petrifying toxin, which they transmit through their bite to achieve the same effect.

Habitat: Mountain

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