Small Humanoid, Lawful Evil
Armor Class 21 Plate Armour, Shield, Hand of Vecna
Hit Points 221 (34d6 + 102)
Speed 25 ft., (60 when on Gertrude) , Fly 90 ft. (when on Gertrude)
STR
20 (+5)
DEX
22 (+6)
CON
16 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws CON +8, WIS +7, CHA +9
Skills Athletics +10, Intimidation +9, Sleight of Hand +11, Stealth +11
Damage Resistances Poison
Condition Immunities Frightened
Senses Darkvision 60, Passive Perception 12
Languages Common, Goblin
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits
Special Equipment. Crat wields the Hand of Vecna, a Sun Blade and a Wheel of Stars. The Wheel of Stars grants Crat an additional +1 bonus to Wisdom saving throws (total of +8), and allows him to cast Fly and Levitate once per day (DC 15).
 
Scornful Rebuke. When a creature hits Crat with an attack, they take 4 psychic damage if Crat is not incapacitated.
 
Fury of the Small. When Crat damages a creature, he can cause the attack to deal an extra 15 damage. In addition, Crat can take the Disengage or Hide action on each of his turns.
 
Hand of Vecna. The Hand of Vecna has 8 charges and regains 1d4 + 4 expended charges daily at dawn. Crat can cast the following spells from the hand by expending the specified number of charges (spell save DC 18): finger of death (5 charges), sleep (1 charge), slow (2 charges), and teleport (3 charges).
 
Innate Spellcasting. Crat's spellcasting ability is Charisma (spell save DC 17). He can cast the following spells, requiring no material components:
 
  • At will: ray of frost, blade ward, dancing lights, message, guidance
  •  3/day each: armour of agathys (2nd level), spiritual weapon, branding smite (at 4th level), hold person
  • 1/day each: geas, raise dead, shield, find greater steed (a fiendish pegasus named Gertrude that looks like a pig)
Actions
Multiattack. Crat makes two weapon attacks and uses Spiritual Weapon

Sunblade. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 17 (2d8 + 8) radiant damage plus 9 (2d8) cold damage. If the target is an undead, Crat rolls an additional 4 (1d8) radiant damage.
Spiritual Weapon. Melee Spell Attack: +9 to hit, reach 20 ft., one target. Hit: 8 (1d8+4) force damage plus 9 (2d8) cold damage. Crat makes this attack as a Bonus Action if he has not already used his bonus action this turn.
 
 
Reactions

Shield. Crat casts Shield, using his one use for the day.

Portent of the Stars. When a creature rolls a d20 within 60 feet of Crat, once per day he can subtract or add 1d10 from the result.

Toter_

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