Huge Giant, Lawful Neutral
Armor Class 18 Natural
Hit Points 85 (10d10)
Speed 30 ft.
STR
16 (+3)
DEX
18 (+4)
CON
17 (+3)
INT
7 (-2)
WIS
4 (-3)
CHA
12 (+1)
Saving Throws STR +5, DEX +6
Skills Acrobatics +2, Intimidation +2
Damage Vulnerabilities Acid
Damage Resistances Cold, Fire
Damage Immunities Necrotic, Poison, Psychic
Condition Immunities Exhaustion, Frightened, Petrified, Prone
Senses Darkvision, Passive Perception 7
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: # (2d6 + 4) [Bludgeoning] damage. 

Bonus Actions

Ancient Attacker. 2 Attacks can be made in one turn

Description

Massive hulking automatons that guard The Collective. Their creators make them the toughest, most feared battle machines in the world

MechanicalMaster

Comments

Posts Quoted:
Reply
Clear All Quotes