Medium Construct (Inevitable), Neutral Evil
Armor Class 17 (natural armor)
Hit Points 232 (32d10 + 156)
Speed 40 ft., Fly 30 ft.
STR
28 (+9)
DEX
12 (+1)
CON
26 (+8)
INT
19 (+4)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws INT +10, WIS +8, CHA +10
Skills Insight +10, Intimidation +12, Perception +10
Damage Resistances Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Unconscious
Senses Darkvision 60 ft., Passive Perception 20
Languages all but rarely speaks
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Immutable Form.  Brother is immune to any spell or effect that would alter its form.

 

Magic Resistance. Brother has advantage on saving throws against spells and other magical effects.

Actions

Arm Blade. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.

Paralyzing Beam (Recharge 5-6). Brother targets one creature it can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

If the paralyzed creature is Medium or smaller, Brother can pick it up as part of the retriever’s move and walk or climb with it at full speed.

Regurgitate (Recharge 5–6). Decades-old battery acid energy emanates from Brother's chest in a 60-foot cube. Every creature in that area takes 45 acid damage. Each creature that takes any of this damage must succeed on a DC 20 Wisdom saving throw or be stunned until the end of Brother's next turn.

Monster Tags: Inevitable

notastupidurl

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