Medium Humanoid (Human), Lawful Neutral
Armor Class 20 studded leather armour
Hit Points 70 (9d10 + 40)
Speed 35 ft., Swim 35 ft.
STR
14 (+2)
DEX
21 (+5)
CON
15 (+2)
INT
15 (+2)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws CON +6, CHA +7
Damage Resistances Slashing
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Gnomish
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Suave Defence. When wearing light armour or no armour and not wielding a shield Claire Eldon's AC includes her Charisma modifier (included in stat block).

Lightfooted. Can take the Dash or Disengage action as a bonus action on each of her turns.

Sweeping Attack. When making an attack roll, roll 1d6. If the number is odd the ability doesn't work. On an even, if the attack roll attack made would hit another creature within 5 ft. of the original target that secondary creature takes damage equal to the 1d6 rolled with this trait.

Stump Arm. Claire is missing her left hand, she cannot duel wield and she has disadvantage on slight of hand checks.

Arms Adept. Lost due to her stump arm.

Actions

Multiattack. Claire Eldon uses Lucky then makes three Cutlass attacks.

Cutlass. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:  9 (1d8 + 5) slashing damage. 

Flintlock. RangedWeapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Bonus Actions

Lucky. Claire gets advantage on all attack rolls until the start of her next turn.

Reactions

Parry. Claire Eldon can use her reaction to +2 to her AC when an attack roll would hit her.

Description

Claire is now missing her left hand and has reduced mobility die to her battle wounds. A scar over her entire left side cracks through her dark skin.

Habitat: CoastalForest

NickMaaate

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