Armor Class
16
(studded leather)
Hit Points
39
(6d8 + 12)
Speed
30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
STR +4, DEX +5, WIS +2
Senses
Passive Perception 10
Languages
Common, Dwarven, and Elven
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Dual Wielding: The enforcer wields two scimitars, adding a +1 to their armor class. .
Actions
Multiattack. The enforcer makes two attacks with its scimitars.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Description
An enforcer is a commander of a small group of soldiers in the Vanguard. Given better armor, these soldiers wield two scimitars instead of one, making them a much more formidable foe.
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