Medium Humanoid (Human), Neutral Good
Armor Class 16 (Chainmail)
Hit Points 26 (2d10 + 8)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws CON +4, WIS +2
Skills Athletics +4, History +6, Survival +4
Condition Immunities Frightened
Senses Passive Perception 14
Languages Elvish Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nihilist.  Alessia feels dead inside giving her advantage on saving throws against being frightened.

Actions

Multiattack. Alessia makes two melee attacks.

Spear: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit:  (1d8 + 3) slashing damage.

Crossbow. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 5 (1d10 + 3) piercing damage.

 

Reactions

Parry. Alessia adds 2 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: Urban

lenlovecraft

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