Armor Class
17
(half plate)
Hit Points
90
(12d8 + 36)
Speed
30 ft.
STR
18
(+4)
DEX
14
(+2)
CON
16
(+3)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
STR +6, DEX +4, WIS +2
Senses
Passive Perception 10
Languages
Common, Dwarvish, and Elvish
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Inspiring Presence: While alive, all Vanguard soldiers within 30 feet of the captain have a +1 to attack rolls and saving throws.
Actions
Multiattack. The captain makes two melee attacks with its greatsword.
Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (2d6+4) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Reactions
Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
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