Huge Dragon, Chaotic Neutral
Armor Class 15 Natural
Hit Points 42 (8d8 + 6)
Speed 35 ft., Fly 50 ft.
STR
19 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
18 (+4)
WIS
16 (+3)
CHA
12 (+1)
Senses Darkvision, Passive Perception 14
Languages Common, Draconic
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Nightmare Beast. The Void Dragon becomes invisible while in darkness until they attack or make an attack, or if the light otherwise brightens. While in dim light creatures have disadvantage on perception checks on detecting it.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 3 ft., 1 target. Hit: 10 (1d10 + 6) piercing damage. 

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 15 (2d10 + 6) slashing damage. 

Tail. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit:  10 (1d10 + 6) bludgeoning damage.

Void Breath (Recharge 5-6). Ranged Weapon Attack: +1 to hit, range 5/20 ft., a 3 ft sphere in range. Hit: 36 (9d6 + 6) force damage and any creature within 10 ft of the targeted point must make a DC 16 DEX saving throw or be pulled 10 ft into the point.

1234asdffdsa4321

Comments

Posts Quoted:
Reply
Clear All Quotes