Armor Class
18
plate
Hit Points
65
(10d8 + 20)
Speed
30 ft.
STR
16
(+3)
DEX
13
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Athletics +5, Perception +2
Damage Resistances
Acid
Senses
Passive Perception 12
Languages
Common, Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The raider makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d10 + 3) slashing damage
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., 1 target. Hit: 6 (1d10 + 1) piercing damage. On a hit, the target must make a Constitution Saving Throw (DC 13). On a fail, they are unable to move until after their next turn.
Acid Splash (Recharge 5-6). The raider throws a spray of acid in a 15-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw, taking 22 (5d8 acid damage on a failed save, or half as much damage on a successful one.
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