Standing Leap. The Aberrant Bounder’s long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.
Aberrants Hide. The Aberrant Bounder projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the Aberrant Bounder is incapacitated or has a speed of 0.
MultiAttack. The Aberrant Bounder makes two attacks one with its bite and one with its claws. Or it can replace a bite attack with Abyssal Howl.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 4) piercing damage. plus (1d8) physic damage, If the target is a creature, it must succeed on a DC 12 Intelligence saving throw or become Incapacitated until the start of the creature's next turn.
Abyssal Howl (Recharge 5–6). The Bounder exhales a blast of physic force in a 15-foot cone. Each creature in that area must make a DC 12 Intelligence saving throw, taking 18 (4d8) Physic damage on a failed save, or half as much damage on a successful one.
Description
The Aberrant Bounder is a creature corrupted by the far realm, usually if places connected to such a realm appear these might be some of the creatures that are to cause a number of damages while trying to establish their own domicile. Sometimes these creatures can be tamed and or ridden but one must know that without a strong mind and will it could be nearly impossible to try. It can also be said that these are the types of creatures that might serve under another more powerful mind, Such as a beholder or other powerful Aberrant minds. The founders themselves resemble a mix of a long-bodied jungle cat and large wolves with no tails, with numerous amount of eyes that stare and look at everything that it could possibly destroy. these creatures have mandible-like bottom jaws and a howl that invokes a nightmare to anyone who might be caught in its blast. It can be said that these creatures also resemble displacer beasts in the fact that they can partially confuse the senses of those wishing to hunt them.
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