Medium Undead, Chaotic Neutral
Armor Class 14 leather armor
Hit Points 28 (8d4 + 7)
Speed 15 ft.
STR
17 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +5, CHA +2
Skills History +1, Medicine +2
Damage Immunities Acid
Senses Unknown, Passive Perception 10
Languages All only languages it new in life
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Trait Name: Cookie Virus

When the zombie makes an attack with its Cookie Punch roll 1d4, if the result is a 4 the player who was attacked will take 1d4 poison damage per round until: the Cookie Zombie is killed, a curing spell is used, the player  takes holy damage, or or the player has holy water or other holy items poured on them.            

Spellcasting: The cookie zombie has 1d8 spell slots, and is a level 6 spellcaster

Magical attack: Cookie Slam

 The monster will expand one spell slot to use its Cookie Slam spell, where the target will immediately take 1d4 necrotic damage, and will take another 1d4 necrotic damage for every round the player fails a 15 or over wisdom save.

Actions

Action Melee Attack: Cookie Punch

The Cookie Zombie uses an unarmed strike +3 to hit and a 1d6+3 bludgeoning damage 

Action Ranged Attack: Cookie Throw

The Cookie Zombie will shoot one of 1d20 enchanted poison cookies at a random player, +4 to hit 1d6+4 poison damage.

Bonus Actions

After the Cookie Zombie has a successful hit it can use its Cookie Virus or its Cookie Slam as its bonus action.

Reactions

Reaction Name: Cookie Mace

When a player attacks the Cookie Zombie when it was previously unengaged the Cookie Zombie will have the immediate reaction of swinging a Cookie club out of its arm. This only applies for when a battle is started not for every individual Cookie Zombie in the apposing group. If the player fails a 17 dexterity saving throw, the player will be knocked prone for 1d4 rounds, and take 1d4 bludgeoning damage if the save fails. If the save does not fail the player has advantage on the next attack they make.

Description

These chaotic neutral monsters will not engage with any players unless provoked, or attacked, but they will just generally cause stupid chaos, like stealing items, or dismantling basic structures, like small hits, or statues.

Previous Versions

Name Date Modified Views Adds Version Actions
2/23/2021 3:21:06 AM
5
1
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Coming Soon
2/23/2021 3:26:55 AM
1
1
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Coming Soon

Habitat: CoastalDesertForestGrasslandMountain

KazamUnicorn

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