Armor Class
13
natural armor
Hit Points
20
(3d8 + 3)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
16
(+3)
INT
9
(-1)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
CON +5
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Slashing
Condition Immunities
Charmed
Senses
Passive Perception 10
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Broken Trust. The Broke Heart has advantage on saving throws against being charmed.
Actions
Cries of a Broken Heart. Spell Attack, Dexterity saving throw 14, 3d6 bludgeoning damage
Spite. Spell Attack, Constitution saving throw 14, 2d10 damage
Acid Hearts. Spell Attack, Constitution saving throw 14, 4d4 damage
Reactions
efreffe
Description
Broken Hearts are zombies of people who have died of a broken heart, servants of Aliba, Goddess of the Broken Heart.
Lair and Lair Actions
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