Medium Humanoid, Any Non-Good Alignment
Armor Class 13 natural armor
Hit Points 20 (3d8 + 3)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
16 (+3)
INT
9 (-1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws CON +5
Skills Deception +2, Religion +2
Damage Vulnerabilities Bludgeoning
Damage Immunities Slashing
Condition Immunities Charmed
Senses Passive Perception 10
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Broken Trust. The Broke Heart has advantage on saving throws against being charmed.

Actions

Cries of a Broken Heart. Spell Attack, Dexterity saving throw 14, 3d6 bludgeoning damage

Spite. Spell Attack, Constitution saving throw 14, 2d10 damage

Acid Hearts. Spell Attack, Constitution saving throw 14, 4d4 damage

Reactions

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Description

Broken Hearts are zombies of people who have died of a broken heart, servants of Aliba, Goddess of the Broken Heart.

Lair and Lair Actions

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Monster Tags: NPC

Habitat: Urban

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