Armor Class
11
Natural Armor
Hit Points
4
(1d4 + 1)
Speed
30 ft., Burrow 10 ft.
STR
17
(+3)
DEX
12
(+1)
CON
12
(+1)
INT
1
(-5)
WIS
8
(-1)
CHA
3
(-4)
Saving Throws
DEX +3
Skills
Perception +6, Stealth +5
Damage Immunities
Acid
Condition Immunities
Grappled
Senses
Blindsight 10 ft., Tremorsense 25 ft., Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Water Breathing. The Corrosive Eel can breathe only underwater.
Actions
Constrict. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d4 + 3) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the Corrosive Eel can't constrict another target.
Acid Burn. At the start of its turn, the Corrosive Eel deals (2d4 + 3) acid damage to a grappled target.
Description
Corrosive Eels are swarm hunters. They lie in ambush under loose sand in shallow waters. Overwhelming larger prey by constricting around limbs and secreting a powerful acidic agent that causes painful burns and makes breathing difficult.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/23/2021 8:30:43 PM
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1
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0
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Coming Soon
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