Medium Construct, Unaligned
Armor Class 20
Hit Points 52 (5d10 + 2)
Speed 20 ft.
STR
16 (+3)
DEX
9 (-1)
CON
17 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Petrified
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dense Construction. Whenever a nonmagical weapon strikes the caryatid column, roll a d20 with no modifiers. On a result of 8 or lower, the weapon shatters and becomes useless.

Magic Resistance. The caryatid column has advantage on saves against spells and other magical effects.

Actions

Action Name. Enter the description for your action.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 13 (2d8 + 3) slashing damage.

Description

The caryatid column is akin to the stone golem in that it is a magical construct created by a spellcaster. Caryatid columns are
always created for a specific defensive function. The caryatid column stands 7 feet tall and weighs around 1,500 pounds. Its smooth, chiseled body is shaped as a beautiful woman. The column always wields a weapon (usually a longsword) in one of its hands. The weapon itself is constructed of steel, but is melded with the column and made of stone until it animates.

Caryatid columns are programmed as guardians and activate when certain conditions or stipulations are met
or broken (such as a living creature entering a chamber guarded by a caryatid column). A caryatid column attacks its opponents with its longsword. It does not move more than 50 feet from an area it is guarding or protecting.

Baktuz

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