Medium Undead, Chaotic Evil
Armor Class 13
Hit Points 41 (7d10 + 7)
Speed 30 ft.
STR
15 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
9 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws WIS +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Senses Darkvision 60, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Ghastly Visage. Living creatures that start their turn within 30’ of the greater crypt shade must succeed on a DC 13 Wis save or be affected by the fear spell, save ends. Immune on save.

Swirling Form. The crypt shade can enter spaces occupied by Medium or smaller creatures.

Lingering Hate. When the greater crypt shade is destroyed, there is a 50% chance that it will reform after 1d4 days.

Actions

The crypt shade makes a melee attack against a creatures whose space it is occupying.

Engulf. Melee Weapon Attack: +5 to hit, reach 0 ft., 1 target. Hit: 9 (1d10 + 3) bludgenoing damage, and the target is
grappled and restrained (escape DC 13).

Description

This malevolent creature is more powerful than its lesser counterparts. The debris that comprises a greater crypt
shade whips around with such intensity that its victims find themselves trapped in a whirlwind of linen and bone.

Baktuz

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