Medium Undead, Chaotic Evil
Armor Class 20 Plate and shield
Hit Points 56 (14d10 + 16)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
10 (+0)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion
Senses Darkvision 60, Passive Perception 11
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ghastly Visage. Living creatures that start their turn within 30’ of the crypt knight must succeed on a DC 13 Wis save or be affected by the fear spell, save ends. Immune on save.

Actions

Multiattack. The crypt knight uses Longsword twice.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) slashing damage.

Description

Crypt Knights are all that remain of a secret martial order—the Black Legion— devoted to Nergal, God of the Underworld. When The Tablet of Chaos was hidden, the order gathered together and willingly allowed their life energy to be drained by Nergal’s undead. They rose in death as crypt knights devoted to the protection of the Dark God’s great temples and The Tablet of Chaos.

Crypt Knights typically use a longsword and a shield, though they may wield other weapons, at the GM’s discretion. The symbol of the order is a white skull on a black rose. This device often decorates their armor and/or shields. They attack all intruders except followers of Nergal.

Baktuz

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