Medium Humanoid (Elf), Neutral Good
Armor Class 12 (15 with mage armor)
Hit Points 51 (8d8 + 8)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
20 (+5)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws INT +8, WIS +4
Skills Acrobatics +5, Arcana +10, History +10, Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Elvish, Goblin, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting. Valenthe is a 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks).Valenthe has the following wizard spells prepared:

Cantrips (at will): shocking grasp, message, mage hand, prestidigitationmind sliver

1st level (4 slots): detect magic, mage armor, magic missile, shield, [spell]

2nd level (3 slots): misty step, hold person

3rd level (3 slots): counterspell, lightning bolt, fly, remove curse, fireball

4th level (2 slots): banishment, private sanctum, locate creature

Lore Master:
Valenthe can change the Saving throw of a spell you cast using a spell slot. She can do so once, and regains the ability to do so after a short or long rest.

Valenthe can change the element of a spell that is cast using a spell slot. she can change the spells damage type to: Acid, Cold, Fire, Force, Lightning, Necrotic, Radiant, or Thunder.

Use Intelligence for Initiative rolls.

Keen Mind:
She always know which way is north.
She always know how the number of hours left before the next sunrise or sunset.
She can accurately recall anything you have seen or heard within the past month.

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Monster Tags: NPC

Habitat: Urban

BigSmallPaul

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