Huge Giant, Chaotic Evil
Armor Class 16 (half-plate armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
19 (+4)
INT
19 (+4)
WIS
9 (-1)
CHA
6 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Giant
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. Bad Fruul is a 4th-level spellcaster. Fruul’s spellcasting ability is Intelligence (spell save DC 14, +4 to hit with spell attacks).

He has the following wizard spells prepared:

Cantrips (at will): fire bolt, shocking grasp, true strike

1st level (4 slots): burning hands, shield, magic missile

2nd level (3 slots): hold person, misty step

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Description

Hill giants are selfish, dimwitted brutes that hunt and raid in constant search of food. Their skins are tan from lives spent beneath the sun, and their weapons are uprooted trees and rocks pulled from the earth.

Habitat: Hill

Aeon_Soul_Sage

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