Spear, one-handed. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: (1d6 + 2) piercing damage.
Spear, two-handed. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: (1d8 + 2) piercing damage.
Second Wind. The sidekick can use a bonus action on its turn to regain hit points equal to (1d10 + 4). Once it uses this feature, it must finish a short or long rest before it can use it again.
Description
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
Chadwick is a 4th level Warrior Sidekick.
Attacker. The sidekick gains a +2 bonus to all attack rolls.
Improved Critical. The sidekick’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
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