Armor Class 16
Hit Points 45 (8d10 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
18 (+4)
INT
8 (-1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws CON +6
Damage Resistances Bludgeoning
Senses Blindsight 30ft., Tremorsense 20ft., Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Giant Bellow. When it takes damage it will release a magical below using the power of the rising sun increasing the damage of all allies in 30 ft by 1 and giving them 1 temporary Hit-Point

Rocky Spiky Body. All creatures attacking it from the front treat the Bellowing Aegisaur like it has +2 AC and all creatures attacking it from the sides and behind take 1d4 damage when they attack it

Actions

Multiattack. Bellowing Aegisaur makes two attacks on different creatures

Tail Bash. Melee Weapon Attack: +4 to hit, reach 10 ft. Hit: 4 (1d4 + 2) Bludgeoning damage. 

Head Crash. Melee Weapon Attack: +2 to hit, reach 5 ft. Hit: 4 (1d6) Bludgeoning damage. The creature hit must make a DC 13 Strength save throw or be launched 10 feet and fall prone.

 

kingdaruk

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