Medium Humanoid (Human), Neutral
Armor Class 12 (15 with mage armor)
Hit Points 40 (9d8)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
18 (+4)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws INT +7, WIS +3
Skills Arcana +6, History +6, Insight +6, Religion +6
Senses Passive Perception 11
Languages Any four languages
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): Chill Touch, Light, mage hand, prestidigitation

1st level (4 slots): detect magic, Find Familiar, magic missile, shield

2nd level (3 slots): Ray of Enfeeblement

3rd level (3 slots): Animate Dead, Counterspell, Dispel Magic, Speak With Dead, Vampiric Touch, 

4th level (3 slots): Phantasmal Killer

5th level (1 slot): Conjure Elemental

Actions

Unarmed. Melee  Attack: +2 to hit, reach 5 ft. , one target. Hit: 4 (1d4 -1) bludgeoning damage.

Description

Atlas is a wizard, and a working of the black art of necromancy. He is by no means a master and there are plenty of wizards that he can’t hold a candle to, but he is still has skill and has a few tricks up his sleeves. As a wizard he specializes in the magical art of necromancy.
While Atlas is more or less average in terms of his magical abilities, what bumps him up as a wizard is the magic item he owns – the Necronomicon. An evil living book filled with powerful spells and rituals for summoning fiends, demons, and never-born. Atlas is very wary of the book, but is not willing to step away from that kind of power. Often keeping it strapped in a sheath at his belt, to keep it quite. Only bringing it out in dyer situations. He will usually dismiss what the book tells him and is confident that the book could cause his doom.
Atlas is by no means a kind man. He can be a downright jerk to people. Whether it being just saying wants. Or doing what ever he feels like. With no concern about how it affects. He understands the social norms, but doesn’t care enough to follow them.
He also is an easy-going person. Not being one for arguments or forcing his own way on others. If someone disagrees with him. He is likely to call them an idiot and leave it at that. With being a necromancer, he doesn’t much care what some believes or does. The is not to say that he cannot look down on others or engage in bigotry. But even then he is not one to hate or be one to run someone out of town.
Also he is a man of action. Hating the idea of sitting and waiting. Preferring to do something and risk doing the wrong rather then waiting and figuring out the right thing. This also plays into him liking more instant gratification. This is not to say he will not work on something, but that he needs to see the reward and it can be some nebules thing that could be years out.

Monster Tags: NPC

Habitat: Urban

Goodremote

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